![]() Add the specified VS CPU mode that MUGEN system does not yet have. In addition, the number of dynamic slots is also unlimited, suitable for screen packs with a large number of characters.Ĩ. Support extra characters with dynamic slot dedicated to player 1 or dedicated to player 2. I am considering whether it is necessary to remove the feature in the next version).ħ. (note that for some computers with low configuration, it may not run at a smooth speed, Support for the stage preview feature when selecting the stage ※ Note: If the stage has not yet added an image, the default image support already exists.Ħ. Open the file "~/config/stage/stage.sff" with soft Fighter Factory, add 3 images with Red, Green, Blue mode with corresponding stage No. In addition, stages will be divided by blocks, the number of blocks is unlimited (suitable for you to expand):īlock 1: includes random stage in the first position and 68 stages Support stage selection interface more intuitive with full arrow key Up, Down, Left, Right instead of as the default interface. Do 2 more lines below to be able to random music in stage:ĥ. For example, the current status as below: Support random music on system and select screen.Ĥ. In this regard, I think it would be better to develop the auto scale feature, but it is a bit difficult to adjust the x and y coordinates to make it reasonable, and it will be developed later.ģ. ※ Note: Stand Potrait for hires or hd character, you should use potrait (9000, 1001) and scale to smaller size (scale 0.5 for hires, 0.25 for hd) Otherwise, (0, 0) will be used as the default. ![]() The appearance of Hiryu and Kenji character: before boss stageĢ. The appearance of boss character: The next 10 stages will repeat The appearance of boss character: stage No. The appearance of bonus stage (2nd): stage No.11 Particularly for the case of Turn Mode, or Simul Mode: you will confront both characters Hiryu and Kenji at the same time. ※ Note: If Kenji character appeared first on stage 1st, Hiryu will appear. The appearance of Hiryu or Kenji character (2st): stage No. The appearance of bonus stage (1st): stage No. The appearance of Hiryu or Kenji character (1st): stage No. In addition, there are additional bonus stages corresponding to each stage. However, there will be a slight difference in the appearance of objects, namely Hiryu and Kenji, and boss characters (Example: Dragon Claw) The basic modes: Arcade, Training, Survival, Watch, Exit are added as MUGEN. Port MUGEN version to IKEMEN version and extra development features by Sang Kalaza (EX).Īll characters, sounds and backgrounds in this game are ripped and programmed by others makers of the mugen community.Īll they are listed in file "resources_credits.txt". Original screenpack by Sang Kalaza (EX) and KgohanT (KGT). Developed based on IKEMEN engine by SUEHIRO. This is a free game created with IKEMEN engine by Team MDR. So it is possible it will be more popular and popular with the community).Ībout MUGEN Dragon's Rebirth with IKEMEN version: (in addition, there is another reason that I think the name MUGEN has existed for a long time, I think it will be a good experience when you explore them.Ībout the title of the project: because the old project was done on the MUGEN engine before, so I kept the title the same Which when comparing it with the MUGEN engine, I thought it had never appeared. IKEMEN engine as you know, there is already support for the Network Mode feature.īecause of this important feature, I decided to choose it instead of MUGEN to continue developing it later.Īfter a long time of researching on how to custom IKEMEN engine, I finally brought everyone a version with many new features,
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