You should do it and take out the enemy artillery unit ( Grudge Thrower). The key to winning this battle is to use the power of your Lord, as well as the Vanguard Deployment ability of your Marauder Horsemen - you can use it to easily get on the back of the enemy army. Don't pay attention to the "balance of power" bar (it will hint that you have a disadvantage), as this battle is easier than you might think - your Lord alone can take out a few whole units by himself with the Fireball spell. The 8th turn is the time you attack Sjoktraken and have your first major encounter with the enemy. Ignore the "strength difference bar" - you will easily win this battle. You can now end the turn, as the new Lord can't move during the same turn he was recruited. As armies of Chaos can't stand close to each other (as they will suffer attrition), move your main Lord towards Sjoktraken. Now select your Lord and click on the Recruit Lord option - use it to recruit a new Lord. As you now have no more movement, end the turn.Īt the beginning of the 7th turn select a new research - Rituals of Corruption. Select the Tribes of Chaos ability again for your Lord. By using the method described above you just got both the Favour and the increased growth, as well as 2 ranks for your Lord. However, razing a settlement increases your Horde Growth for the next round, allowing you to get the population surplus point quicker - but it won't give you any Favour. Attacking a settlement multiple times during a short amount of turns won't really pay off - if you want more Favour you have to wait for a number of turns before attacking it again. The reason for you not destroying it during the first time is that you need the Favour. End the turn and at the beginning of the next one attack the settlement again, this time razing it at the end of the encounter. Your Lord should now get to the 3rd level - select the Tribes of Chaos ability, which will increase the Horde Growth, allowing you to advance in the horde evolution quicker. After the encounter refrain from razing it and just get the Favour from looting. Start the 5th turn by attacking the Frozen Landing settlement. This will allow you to recruit more units - recruit 1x Chaos Marauders (Great Weapons) and 1x Marauder Horsemen (Throwing Axes). At the beginning of the 4th turn order your Lord to move towards the Frozen Landing settlement, but do so in such a way that the Lord retains 25% of his movement. Before you end the turn, add two new units into recruitment - 1x Chaos Marauders and 1x Marauder Horsemen (Throwing Axes). Your Lord will advance to the second level - select the Route Marcher ability which will increase the distance the Lord can travel on the world map. You can, of course, ignore it and raze those settlements without awakening the tribe, but in the long run you won't be able to keep up with other factions on your own. Those are crucial to your success in the campaign - they can capture the settlements you raze, building up their army and helping you flood the south with the armies of chaos. You can awaken few more of such tribes, each one becoming your ally when you do it. Your first opportunity to awaken a tribe.Īfter the encounter select the Awaken Tribe option - thanks to that you will earn a valuable ally. Start the upgrade, select a new technology to research (preferably Scrutiny of the Dark God - it will come in handy soon) and end the turn. Thanks to that you will be able to upgrade the Tribal Relic to Trial Tent. Don't use your entire move - your Lord must have at least 25% of it remaining (25% is a single full segment of the movement bar). Before you end the turn open the research window (by pressing 8) and start The Path to Ruination.Īt the 2nd turn change the movement mode to 'none' and head towards the Baersonling's Camp. As you now have to stand in a place until the building is completed, click on the Army Panel tab and recruit a single new unit (you can't recruit more at the moment as you will need gold for a research) - Chaos Marauders. This will increase your recruitment capability, boost Horde Growth, as well as decrease the upkeep of your troops. Upgrade the Nomadic Camp to Tribal Gathering. When the cut-scenes end, select your Lord and click on the Building Panel icon on the window that just opened. Your potential allies, however, can rebuild them later on - but we will come back to that later. The reason for that is simple - you can't capture settlements, you can only loot them or raze them to the ground. In contrast to all the other factions you can play as, Warriors of Chaos start with only the Lord. When the campaign begins you will be given your first Lord (the leader of the faction) and.
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